{"id":61,"date":"2013-03-27T18:28:43","date_gmt":"2013-03-27T18:28:43","guid":{"rendered":"http:\/\/lotecsoftware.com\/unity\/blog\/?p=61"},"modified":"2022-09-10T15:27:00","modified_gmt":"2022-09-10T13:27:00","slug":"all-work-and-no-play","status":"publish","type":"post","link":"http:\/\/lotecsoftware.com\/unity\/blog\/?p=61","title":{"rendered":"All work and no play"},"content":{"rendered":"<p>I&#8217;ve been swamped with work, but managed to put a few hours into this.<br \/>\nBeen checking out Locomotion. Looks awesome, but might be overkill on phones. But I&#8217;m thinking of supporting both systems, Locomotion, and an easier standard CharacterMotor implementation.<\/p>\n<p>I&#8217;ve mostly spent some time on my fourth controller type, Point\/Click to move the player. I have a simple system up and running. After I&#8217;ve polished it, I will post the code. So now I have three camera modes and four controller modes. Not yet sure if I will allow the user to choose between them all, but probably.<\/p>\n<p>It is soon time to see what limitations the phone versions have too, so I don&#8217;t spend too much time on a system that just won&#8217;t work.<\/p>\n<p>PS. Hoping to get my OUYA soon, so I can test my project on my 3DTV.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been swamped with work, but managed to put a few hours into this. Been checking out Locomotion. Looks awesome, but might be overkill on phones. But I&#8217;m thinking of supporting both systems, Locomotion, and an easier standard CharacterMotor implementation. I&#8217;ve mostly spent some time on my fourth controller type, Point\/Click to move the player. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/lotecsoftware.com\/unity\/blog\/index.php?rest_route=\/wp\/v2\/posts\/61"}],"collection":[{"href":"http:\/\/lotecsoftware.com\/unity\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/lotecsoftware.com\/unity\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/lotecsoftware.com\/unity\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/lotecsoftware.com\/unity\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=61"}],"version-history":[{"count":2,"href":"http:\/\/lotecsoftware.com\/unity\/blog\/index.php?rest_route=\/wp\/v2\/posts\/61\/revisions"}],"predecessor-version":[{"id":132,"href":"http:\/\/lotecsoftware.com\/unity\/blog\/index.php?rest_route=\/wp\/v2\/posts\/61\/revisions\/132"}],"wp:attachment":[{"href":"http:\/\/lotecsoftware.com\/unity\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=61"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/lotecsoftware.com\/unity\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=61"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/lotecsoftware.com\/unity\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=61"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}